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Busy…

October 19th, 2008 | No Comments | Posted in Gaming, wow

Sorry for the lack of posts since the patch hit, there is so much to do that I’ve not really had chance to stand back and write any blog entries. I have a few currently being drafted, and the addon posts will continue soon™ now that the dust is settling from the patch hitting.

Currently Angelikuh is working on various achievements, mostly the Hallow’s End and Exploration ones at the moment while Twigleaf is busy levelling her way through Outland to 70. She is currently level 64 and just headed into Zangarmarsh. Hopefully with that pace she should hit 70 before Blade’s Edge Mountains… I can dream…

I still have a whole bunch of stuff to do on these to prepare them for Wrath, like getting Angelikuh’s fishing and cooking skill to max. Twiggers has been REALLY slacking and her skinning/leatherworking hasn’t even really gotten off the ground as she was so focussed on levelling it got left behind.

These few weeks to Wrath are packed with things to do. Reputations to gain, skills to level, gold to earn…

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Essential 3.0.2 Compatible Addons

October 15th, 2008 | No Comments | Posted in Gaming, wow

So, as usual, with a new patch comes hundreds of broken addons as Blizzard update and change how the game works behind the scenes. Here are a selection of what I consider “Essential” addons that have been updated to work with Patch 3.0.2.

I’ll no doubt add to this over the days ahead.

Gear Organisation

The two most popular addons for organising gear have been updated with 3.0.2 support.

Outfitter - Version 4.3b6 (Beta) - (Curse) (WoWInterface)
ItemRack - Version 2.243 - (WoWInterface)

Map Enhancement

Carbonite Quest - Version 1.30+ - (Curse) (WoWInterface) (Addon Homepage)
Carbonite provides a pretty need Google Maps-like interface,  it also has it’s own quest log tracker with objectives linked to it’s map. Very nifty.

Cartographer - Version 2.1 - (Curse)
Perhaps the most used addon in existence, enables full maps (with optional fog to see where you haven’t been), guild and party member locations and a much more friendly map interface.

Atlas - Version 1.12.2 - (Curse) (WoWInterface)
Atlasloot Enhanced - Version 5.00.01 - (Curse) (WoWInterface)
Atlas provides detailed instance maps with bosses and points of interest marked. Atlasloot is a plugin for Atlas that extends Atlas to display what loot bosses drop. (Along with detailed loot tables for most areas of the game)

Chat Enhancement

Chatter - Version 79024-wotlk - (WoWInterface)
Provides useful “should-be-default” chat enhancement, like timestamps, player colourisation etc.

WIM - Version 3.0.1 beta - (Addon Homepage)

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Just a little note!

October 14th, 2008 | No Comments | Posted in Addon Corner, Asides, Gaming, Retro, wow

Just a little note to say that’ll I’ll have a post covering essential add-ons that work with patch 3.0.2 a little later on.

See you on the other side!

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Patch 3.0.2 is Going Live!

October 14th, 2008 | No Comments | Posted in Gaming, wow

And no Gordon the Gopher in sight!

Patch 3.0.2 will be applied to the servers in tomorrow’s maintenance (0100 to 1300 BST) and when the servers come back up the world will be changed forever.

This is the biggest patch WoW has ever received while I’ve been playing, with every class having major adjustments, new abilities and talents.

So, without further ado, let me give some answers to what I believe will be the most commonly asked/shouted/QQ’d questions in-game come tomorrow.

Q: Why can’t I mount? My mount has vanished from my bag saying something about having learnt it!
A: Mounts and Vanity Pets no longer take up bag space, when you use them you now learn them as a spell and the item itself vanishes. You can access learnt Mounts and Vanity Pets on the new Mounts and Companions area on the Pet tab visible on your character sheet. Simply drag them from there to your bars as usual.

Q: Hmmm, the Pet Trainer will no longer teach my pet anything and keeps rambling about talent points, is he crazy?
A: No he isn’t. The Hunter Pet system has been completely redesigned, you no longer need to go out and tame random pets to learn new skills to teach your REAL pet. They learn all their appropriate moves as they level up.

Pets now have talent trees just like players, each pet family has one of three trees in which it can spend points and learn new abilities. Simply go to the Talent window and click the Pet tab.

Q: I’ve just received an Achievement and noticed I earned some points, where do I spend them?
A: You cannot spend achievement points, they are just a way of measuring how much you have accomplished. In much the same way as Gamerscore points on XBOX Live. However, completing certain sets of achievements can unlock various vanity items such as Titles, Tabards, Mounts and Vanity Pets.

Q: How do I get to Northrend? And how do I make a Death Knight?
A: To do either of those things you need to wait until Wrath of the Lich King comes out on the 13th November, purchase it and then install it. 

So there you go, if you see someone QQing, you know where to send them for answers…

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Why I’m Excited For Wrath

September 26th, 2008 | No Comments | Posted in Gaming, wow

With around 6 weeks to go until WotLK launches, it’s interesting watching how playing behaviour has changed.

The Auction House is a lot emptier than usual and people don’t appear to be raiding as often, although those folk who are doing T6 content won’t appear to be replacing their gear in Northrend until 79-80.

There is a much slower paced feel in game at the moment, with people preparing their characters for Wrath rather than raiding. Levelling up professions, getting alts to 70, gearing alts up in PvP gear, the focus is definitely on the individual and not the group it seems.

People will get their first taste of Wrath when patch 3.0.2 (the Wrath Pre-Patch) hits in a few weeks, it’s currently on the PTR being tested. It essentially gives everyone all the class changes and “old world” content that is to come in Wrath.

Most classes have seen quite a heavy overhaul, with talent trees re-shuffled, new skills added, some old skills removed and a few system changes, like the +damage and +healing mechanics being replaced with a single spellpower stat.

It’ll be a fun and interesting few weeks after the 3.0.x patch as people try and min/max stats and try to work out which gear will be best going forward into Wrath.

Now this is only tangentially related to why I’m excited for Wrath of the Lich King.

I’m looking forward to Wrath for all the stuff that ISN’T in patch 3.0.2, I know that probably sounds obvious but for a lot of folk, especially the PvP crowd, the talents and skills are what matter. For me though, it’s the whole draw of a new continent, with 10 zones, each bigger than the ones in Outland, each with hundreds of quests and new and wonderful sights to see.

The fact it acts as a true continuation from the end of Warcraft 3 interests me to. Seeing what actually happened after the events of The Frozen Throne will be fun.

The main draw of the whole expansion for me (which actually comes to everyone with Patch 3.0.2) is the achievements system. Sure it’s not exactly original but it’s completely awesome.

I often find myself in a bit of a lull, where I don’t really feel like doing, say, PvP or 5-mans. The achievement system gives me a multitude of other things to aim for that are doable.

That alone will improve the game experience for me, and I for one can’t wait.

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Patch 3.0.2 - The Wrath Pre-Patch

September 14th, 2008 | No Comments | Posted in Gaming, wow

So, patch 3.0.2 has gone into testing on the Public Test Realm (PTR). Patch 3.0.2 is what has become known as the Wrath Pre-Patch. It’s intended to bring those with WoW original and Burning Crusade up to the baseline of Wrath content.

Basically, any changes that affect everyone, regardless of if they own Wrath of the Lich King or not, are included.
Pretty much the only things not included are the Wrath zones and quests and levels 71-80 (and corresponding skills).

The biggest changes are the various class talent trees and skills, for most classes the trees have been rearranged and rejigged quite substantially. Some classes also get new skills, such as the druid with their much sought after regular ressurection skill, Revive.

A big change for casters is the removal of +damage and +healing, combining them into a single Spell Power stat. This change also changes a lot of gear, and potentially provides some gear overlap and choice where previously there was none.

Most of the old world map changes have taken effect too, Dalaran is no longer under it’s protective bubble in Alterac Mountains, only a HUGE crater remains now it has “flown” to Northrend. Naxxramas has vacated it’s Plaguelands home, Stormwind Harbour has appeared along with the new zeppelin towers for Horde.

Barbershops have appeared in various capital cities and you can now learn Inscription (the new “Wrath” profession) and take it to 375 skill.

A lot of the miscellaneous changes have also taken effect. The Achievements, Token and new Vanity Pet/Mount systems are in. The latter two are designed to save bag and bank space, the Token pane eliminates carrying PvP marks/Raid Badges and similar, simply showing how many you have and giving you that bag space back. The new Vanity Pet/Mount system has you learn how to summon pets and mounts when you use the old item. Meaning you can throw the item away once learnt. You simply click the relevant pet/mount from a new tab on your character sheet.

As well as these Quality of Life changes, we also have a new dynamic shadow system implemented, this looks fantastic, especially when you’ve been used to nothing more than blob shadows. It makes the world much more alive, but equally ups the power required to display it. Luckily you can disable them if your PC can’t take the strain.

It’s perhaps the biggest patch WoW has ever had due to a lot of the fundamental class changes and system alterations. Because of this it will perhaps also bring with it a lot of question from folks not understanding where things have moved to, where their marks have gone etc.

It’s also to my mind, the most exciting patch since I’ve been playing WoW, as it signifies that Wrath of the Lich King isn’t all that far away. It will be interesting to experience the new expansion from day one, rather than after the buzz has died down.

Also, to me, Northrend is much more interesting than Outland. I can’t wait!

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